What is “Head Tracking Camera for Smart Phone” ?


The “Head Tracking Camera for Smart Phone” is Unity Plug-In to realize the head tracking control for mobile(smart phone) to viewing VR content. Download from here.

Main features


  • Controlling the camera automatically using each sensor of iOS and Android.
  • Switchable On/Off stereogram view.
  • Very simple structure, anyone can use right away.

Requirements


  • Unity4.5 / 4.6 / 5.0
  • iOS6 or later
  • Android4.2 or later
  • Additionally, Cardboard SDK is required for Android app build. (We’ve confirmed working properly at v0.5.1 and v0.5.2.)

How to use


Usage is pretty simple.

  1. Drag and drop the “/UPFTHeadTracker/Prefabs/UPFTHeadTracker.prefab” to “Hierarchy”.

    image

  2. You can setup the “Inspector” below. Please adjust to suit your purpose .

    image

    • Camera Mode
      • Normal : Single rendering camera.
      • Stereoscopic : Double rendering camera.
    • Ipd When Camera Mode is “Stereoscopic”,You can set the distance between 2 cameras.
    • Near Clip Plane Setting for Near Clip Plane of camera.
    • Far Clip Plane Setting for Far Clip Plane of camera.
    • Background Color Setting for Background Color of camera.

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The description of the video


Use case


Release Notes


  • 2015-03-17 We’ve confirmed working properly the app built with Cardboard SDK for Android v0.5.1(or 0.5.2) at Android device, also working at Unity5.
  • 2015-01-21 released v1.0.1 in asset store. Cardboard SDK for Android v0.5.1 supported.
  • 2014-12-09 released v1.0.0 in asset store.

The “Head Tracking Camera for Smart Phone” can be purchased from the asset store in the Unity official site.



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